231006 언리얼 엔진 로그
로그 (UE_LOG) UE+LOG(LogTemp, Log, TEXT("Hello")); //UE_LOG('로그 카테고리', '로그 상세 수준', 로그 내용'); //FString UE_LOG(LogTemp, Warning, TEXT("The Actor's name is %s"), *YourActor->GetName()); //bool UE_LOG(LogTemp, Warning, TEXT("The boolean value is %s"), ( bYourBool ? TEXT("true") : TEXT("false") )); //int UE_LOG(LogTemp, Warning, TEXT("The integer value is: %d"), YourInteger); //float UE_LOG(LogTemp, Wa..
2023. 10. 6.